Audio in a Team
For this project, it's the first time I've been part of a team creating audio for a larger project. Up until now, I've been an...
History on the Inside
We've recently started modeling the insides of a few requested buildings for the future scene. Morgan's been working on the inside of the...
Going Back to the Basics
Hi! It's that time of the year again where we have a nice discussion about the art department of the VR project. Unfortunately to my...
The Unity Update
This time we had a student from one of our lower level classes try out our scene. This scene is the completed current scene which has all...
Yearlong Projects
In most classes, students are told that they’ll be doing a “yearlong” research project and most of the time the idea is laughed at as the...
The Future
We're so close to fully finishing the current scene, and some people are already started on modeling the future scenes. Now that we're in...
The Magic Behind Models and Textures
Hi, my name is Devon Mosley and I am in charge of the blog this week. This week we shall have a quick discussion on modeling and...
The Sprint
Last week, our small group of students were put through a sprint. In that time, we had to model all of the current buildings and some of...
Audio Editing!
Hello there! I'm in charge of audio design for our project and I've been in and out of Adobe Audition CC and Logic Pro 9 to create...
Inside Scoop: 3DS Max
Working with 3DS Max is both fun and a little frustrating. At times, the application can be difficult to work with because when I finish...