Inside Scoop: 3DS Max
Working with 3DS Max is both fun and a little frustrating. At times, the application can be difficult to work with because when I finish a model and then hand it off to be imported into Unity, it comes out really weird looking. So to try and fix this problem, I have to go back and make tweaks to the model and hope that it'll fix the problem. Worst case scenario, I would have to completely redo the model but luckily that hasn't happened yet. Though sometimes it is difficult to find the issue causing the problem, sometimes it will even take a couple of days, but when I fix the problem and the model comes out looking great. It's all worth it and it is very satisfying, I am having lots of fun using 3DS Max and each day i'm learning new and new things to improve my skills in 3DS Max.